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Wise Wizard Games Star Realms: Deckbuilding Card Game

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$17.95

$ 7 .99 $7.99

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  • Engage in epic space battles with a fast-paced, strategic deck-building experience designed by Magic Pro Tour Champions.
  • Expand your fleet, dominate the galaxy, and outmaneuver your rivals in a game that blends the best of deck-building and trading card combat.
  • Easy to learn, endlessly replayable, and small enough to take anywhere—perfect for quick duels or multiplayer showdowns.
  • Build your deck with powerful ships, devastating bases, and tactical maneuvers to crush your opponent and claim victory.
  • A sci-fi adventure in every match, with stunning artwork that brings intergalactic warfare to life!


Star Realms is a spaceship combat deck building game designed by Magic Pro Tour Champions and Hall of Famers Darwin Kastle and Rob Dougherty (developer and cofounder of the Ascension Deck building Game). Star Realms offers all the thrills of traditional trading card game style combat, combined with the fun of a deck building game. Play powerful ships, destroy enemy bases or blast your opponent directly on your way to victory! CONTENTS 128 beautifully illustrated cards: 80 card main deck, 10 Explorer cards, Two 10 card personal decks, 18 double sided score cards And two full color rule sheet.


PLUSH HYENA of DOOM
Reviewed in the United Kingdom on October 4, 2023
Though there are an assortment of expansions for this Trading Card Game out there, you don't NEED any of them; this base set has all you require for a fully functional game. That said, I would recommend pairing it with the 'Colony Wars' expansion for a much-expanded experience.The game as played by the rules - assorted variants for assorted numbers of players are given in the provided rule sheets - is fun and reasonably easy to learn and get used to.However, I find one of the best things about it to be the fact that you can very easily come up with your own rules and your own game. The cards almost beg you to do so, in fact. (I've made various custom dice and tokens for it).The set consists of cards (with some very nice artwork) belonging to four factions vying to colonize and expand within the universe. The organic, so-called 'Blob' faction - whose rather beautiful bio-craft mostly look like weirdly mutated sea creatures - the Trade Federation, essentially just out to make a profit, the Machine Cult, mechanistic and more or less robotic, and the warmongering Star Empire... Totally love the Blob faction myself.The cards portray both spaceships for each faction and bases (planetary and orbital), each faction having different strengths but being basically evenly matched.Trade and alliances between factions can be fostered, as well as just trying to blast each other to perdition. The set also contains some cards featuring unaligned vessels that can be captured and employed by any faction - or used a space pirates or such, depending how you customize the game. There are also score cards.A cheap option as opposed to some TCGs (at the time of writing) and excellent value for money. A highly adaptable sci-fi TCG.With this and the Colony Wars Set, there's great scope for galactic adventure.
Roseman
Reviewed in the Netherlands on September 7, 2022
Fun game which can be played in 15-20 minutes. Seems complicated at first but really easy to get into, especially with all the youtube videos out there and the free app (with in-app purchases). There is a fair bit of luck involved but strategy certainly plays a role too.
Jose Martha
Reviewed in Mexico on May 17, 2021
Las tarjetas son rigidas y se ven muy bien. El empaque es muy compacto y portatil. El unico detalle esta en las cartas para contar vida, son algo molestas de manejar, pero eso se arregla con algun otro metodo para contar o incluso en la expansion Frontiers se usa un metodo diferente mas comodo.
Drager85
Reviewed in Italy on August 5, 2015
Partiamo dalla consegna. Tutto ok, Amazon solita garanzia. Arrivato nei tempi; personalmente ritirato all'ufficio postale, modalità che consiglio a tutti se hanno vicino casa un ufficio aperto post 18.Andiamo al gioco: deckbuilding fantastico. Detto che altre recensioni hanno spiegato abbastanza bene le regole, faccio comunque un breve recap.Fondamentalmente le meccaniche sono quelle dei vecchi giochi di carte collezionabili MA non si necessità di acquisti di bustine per costruire il mazzo.Comperando il mazzo base si ha tutto quello che serve per giocare in 2 (in realtà anche in 4 con qualche piccola modifica - google è vostro amico ;) ).I mazzo va "costruito" al volo.Entrambi partono con un mazzo di 8 navi che valgono una "moneta", e 2 che valgono 1 "attacco".Al centro del tavolo, la trade row: 5 carte (+1, sempre acquistabile) che il giocatore può "acquistare" tramite le "monete" giocate durante il turno.Le carte acquistate vanno sul mazzo degli scarti; quando si finisce il mazzo di pesca, si rimescolano gli scarti per creare quello nuovo (e quindi le carte acquistate sono disponibili ad essere pescate).Per tutti i dettagli vi rimando al sito del gioco, aggiungo solo che le carte (basi e navi) sono di 4 fazioni differenti, tutte con le proprie peculiarità.La componente fortuna, trattandosi di carte, è media (anche se la scelta delle carte da inserire nel mazzo è quasi totalmente ad appannaggio ai giocatori)La lingua è in inglese, ma al massimo saranno 3-4 parole in tutto da imparare ("draw", "scrap", "discard" "hand").Consiglio le bustine di qualità medio-alta per le carte, visto che in una partita si rimescolano anche una 10-15ina di volte.Unico difetto: alle carte per segnare i punti autorità (ovvero i punti vita del gioco) preferisco un semplice foglio di carta.Acquisto consigliato, soprattutto se cercate un gioco per 2 rapido ma profondo.
Eric H.
Reviewed in the United States on June 24, 2015
Star Realms is a well designed space themed deck building game where two or more players compete to be the last person with authority points. Note, one deck supports two players, two decks supports up to four players, and three decks supports up to six players.The basic idea of the game is to purchase cards from the trade row of six shown cards (five are random and one is static) to build a deck which can be used to: buy more cards, attack opponents, and draw more cards among other actions. Each player starts with 50 authority points, and when attacked will lose authority, and may gain authority from actions on purchased cards or events (if using the events expansion). The last player with authority wins.With this base version of the game (no expansions) if there are more than two players are several variants which allow for co-op play. One where players team up with other players to beat the other teams, and another "hydra" version where all players are working together to destroy one more powerful player.Unlike many other build-a-deck style games, this game allows players to do most actions in any order. For example if a player has two cards that allow them to draw a card and other cards to spend 10 coin, they can draw a card, buy a some cards, then draw their other card. Or they could draw their two cards first, then spend their money. Or they could spend their money then buy two cards, and soPros:-Easy to learn. The instructions are fairly minimal and most cards to a good job describing themselves without additional explanation.-Quick games. Once all players have played several games and understand the basic game mechanics a two player game tends to be about a half hour or less.-High quality cards with beautiful detailed graphics-High replay valueCons:The only downside that I have discovered with this game is by the end of a game it can be difficult to keep track of which parts of each card have already been resolved and which parts can still be activated.Personal thought: It seems that there are enough trade cards to support more than two players with one deck but there are not enough authority or starting hand cards (money an attack) to support more so it wouldn't be too difficult to just reduce the number of starting hand cards and count authority via dice or some other means to support more players with one deck.I also own all expansions which each add something worth while to the game if you like the base set. If I had to pick two to buy (hard to pick just one) I would get Events and Gambit.Events adds... you guessed it... event cards to the game. They are shuffled in to the trade deck and randomly pop up during game play. When an event card is revealed its effects are immediately executed. Some hurt everybody, some help everybody, but all effect everybody.Gambit adds solo variances, co-op variances, and cards which can be given to players at the beginning of the game to give them an edge. My wife and I like to use gambits to help players who have been in a slump. On the first game we each start with one random gambit. Every game after the player who most recent won only gets one gambit, but the other player gets one card for each game in a row they have lost since last winning. So if my wife has won the last three games in a row she gets one gambit card and I get four. There are countless ways that these gambit cards can be used like this.Overall I feel that this game is well worth a try. If you are looking for a highly rated inexpensive game definitely give this one a look.
Christian M.
Reviewed in the United States on June 11, 2015
Wow. I can't say enough good stuff about Star Realms. The game is so simple yet so competitive. The card art is simplistic but perfect. The play is fast and understandable. The setup is quick but meaningful. I think Star Realms has gone down in my personal hall of fame as a top 5.One of the things I like is how different the different races (colors) play from each other. Do you want to be a healer? Do you want to be a minimalist? A card drawer? A Brute? Each has it's own flavor and its own weaknesses and I think that all of it was done to perfection.Game play is extremely simple. Pick some cards, play them, resolve them, and buy some more cards. Next player. What makes the game so wonderful (aside from not being a CCG) is that those few steps, while always being the same, feel so different game by game. I also like that each person will develop a favorite style that you can kind of expect from one player to the next. Makes it feel like you have a "character" and not a group of random cards.Also, the portability is awesome on this game. It's about twice the thickness of a box of bicycle playing cards. This means that you can always throw a copy in with you when you travel. Games are fast with expert players (We can easily get a game in 10 minutes) but it feels tense.I also like that you can expand the number of players by simply buying another deck of cards. We've played with up to 6. I don't think we'd go any more.In conclusion, I think that if you are considering this game, just go for it. Certainly at this price point it's a no brainier. I will say that I think you should get two copies, meaning some other games come up for the decision process in that price point, but in general, I don't think many games can hold up in terms of longevity and overall fun to Star Realms.Games I Love to Play- Galaxy Trucker, Resistance Avalon, Small World, Istanbul, Warhammer Invasion, Caylus, Space Cadets Dice Duel, Eclipse, Caverna, Dead of Winter, Summoner Wars, Sheriff of Nottingham, Seasons, and Cosmic Encounter.Games I'll Play-Settlers of Catan, Dominion, 7 Wonders, Agricola, Mice and Mystics, Race for the Galaxy, Mage Wars, Takenoko, Ticket to Ride, Game of Thrones LCG, Arkham Horror, Splendor, and Smash Up.Games I Won't Play-Power Grid, Memoir 44, Android Netrunner (I know, this one will hurt people), Robinson Crusoe, Lords of Waterdeep, Mage Knight, Pandemic, Apples to Apples, Cards Against Humanity (I'd list that one 10 times), and Battlelore.
Sebastian
Reviewed in Germany on November 20, 2015
-== Die Karten ==-Die Karten haben eine super Qualität. Sie fühlen sich hochwertig an und sind wunderschön gezeichnet! Es sind gesamt 128 Karten in der Box. Davon sind jedoch 18 nur zum anzeigen der Autority, also des Lebens der Spieler vorgesehen. Zu diesem Zweck empfehle ich jedoch eher eine App oder Stift und Papier. Trotzdem schön, dass an sowas gedacht wurde.-== Das Spiel ==- Star Realms spielt sich sehr angenehm! Mit ca. 20 Minuten spielt sich eine Runde angenehm schnell, sodass auch gerne mehrere Runden hintereinander gespielt werden können. Dabei ist folgt es dem klassischen Ansatz "easy to learn, hard to master", wobei man auch etwas unkonzentrierter Spaß an den Runden haben kann ;) darüber hinaus ist das Spiel leicht erweiterbar und lässt sich auch leicht mit mehr als 2 Personen spielen (vorausgesetzt man hat mehre Decks), dazu werden verschiedene Spielmodi vorgeschlagen.-== Fazit ==-Bei dem günstigen Preis ist das Spiel eigentlich ein Pflichtkauf für jeden mit Interesse an Kartenspielen. Vergleichbare Spiele kosten meist doppelt so viel, und Star Realms braucht sich hier nicht verstecken!